# Tokenomics

<figure><img src="/files/n61JZ6tEUGnIIl9AuzXX" alt=""><figcaption></figcaption></figure>

## Supply

The supply of TOS is capped at 10 billion. There will never be more TOS than this amount\*. The game slowly releases the tokens as quest rewards. Players are stimulated to re-invest their earnings to increase their potential. We anticipate that demand steadily rises as more players want to progress.

Our full tokenomics are available here (password: cryptopia2024):

<https://blacktokenomics.com/cryptopia/>

## Distribution

<figure><img src="https://images.cryptopia.com/static/ad4f35a7539af4554704ae914b9b8d50/05950/totalSupply.webp" alt=""><figcaption></figcaption></figure>

### The Supply of TOS is Distributed for 7 Different Purposes

1. **In-Game**: 25% (2.5 billion TOS) is locked in the game, waiting to be claimed by players. It can be earned by completing certain objectives and can be used to purchase in-game items or traded on the open market. It is also used to support the in-game economy.
2. **Liquidity Pools**: 10% (1 billion TOS) is reserved for exchanges (CEX & DEX) to facilitate the trading of TOS.
3. **Investors**: 23% (2.3 billion TOS) is being sold to investors. 19% in private sales and 4% in public sales.
4. **Partnerships**: 5% (500 million TOS) is reserved for partnerships. These tokens can be used for promotions and airdrops in other communities to increase the adoption and usage of the TOS token.
5. **Company Treasury**: 26% (2.8 billion TOS) is reserved for the company treasury. This allocation will be used to support the company's operations, pay for expenses, and to fund future development plans.
6. **Marketing:** 5% (500 million TOS) is used for marketing purposes. Ranging from affiliate rewards to sponsored articles, these tokens serve one purpose only: get Cryptopia out there.
7. **Airdrops**: 6% (600 million TOS) goes to engaged community members. TOS goes to Frontier Ships, guilds, and testnet players.

## Circulating Supply

The circulating supply is difficult to predict. The tokens held by investors and the team are subject to a vesting scheme of 24+ months. If and when these tokens will be available is yet to be seen.

Another factor for the size of the circulating supply is the rate by which the 25% in-game rewards are earned and held. We, of course, believe that Cryptopia offers plenty of gameplay and fun. This is why we have confidence in a healthy [in-game economy](/mission-and-vision/sustainable-economy.md) and fitting circulating supply.

## Use of Funds

The proceeds of the private and public sale will further fuel the development of Cryptopia. Prior to the sales, the team self-funded the development for more than two years.

<figure><img src="/files/MDfw7eUAQQwEG1FQdoBO" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/a95buRWPFZXdiEN8CT9w" alt=""><figcaption></figcaption></figure>


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